7 Days to Die server configuration
Configure difficulty, blood-moon frequency, XP gain and loot for a 7 Days to Die dedicated server.
7 Days to Die runs on the Unity engine and has two dozen tunables in serverconfig.xml. Here are the ones that matter most.
serverconfig.xml
<property name="ServerName" value="My 7DTD Server"/>\n<property name="ServerPassword" value=""/>\n<property name="ServerMaxPlayerCount" value="16"/>\n<property name="GameDifficulty" value="2"/>\n<property name="DayNightLength" value="60"/>\n<property name="BloodMoonFrequency" value="7"/>\n<property name="XPMultiplier" value="100"/>\n<property name="LootAbundance" value="100"/>Difficulty values
- 0 — Scavenger (easy)
- 1 — Adventurer
- 2 — Nomad (default)
- 3 — Warrior
- 4 — Survivalist
- 5 — Insane
Blood moon
BloodMoonFrequency = number of in-game days between hordes. Drop to 5 for frantic play, raise to 10 for casual co-op.
Performance
7DTD is CPU-bound on a single core. Extreme VPS (Ryzen 9 9950X) handles 16-player servers smoothly; Budget VPS struggles past 8.
Mods
Use Darkness Falls or Ravenhearst for overhauls. Install via /Mods/ folder — both server and every client need identical mods.
